

Total War Center Mod List (Not every mod, but most Overhauls)Ī guide to buildings and economy in Three Kingdoms KamachoThunderbus' Spell Stat Cheat Sheet List of Total War Tools Explaining Historyīig list of recommended reading on classical antiquity

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If that's your situation, hang around the sub for a couple of days and leave a few comments - you'll be able to post in no time! Need more details? Read our full rules here. Our automoderator also prevents spam by deleting posts from users less than four days old or who have less than three karma. Giveaways and contests must be approved beforehand by the moderation team. No politics allowedĭon't derail threads with off-topic memes or controversy. WH3 Introducing the Spring ChampionshipĪll posts must be related to the Total War series.Post your strategies, thoughts, links and reviews here.

Show mp - shows the "Load map.Click here to set your flair! Welcome to /r/TotalWar!Ī subreddit for all of those who love the Total War series. Remove skill skill_key - unallocates a single skill point from character skills only (no innate skills like Knowledgeable, Disciplined)Įxport map - will create a map_out.json file in your WH2 Steam folder, you can import that into tww-interactive-map Reset skills - resets skill points of selected character so you can respec him Prg - combines the commands: primary, region and give gold because I use them a lot togetherĪncies - gives your faction a bunch of High Elf ancillaries, I needed this when testing something, only works for High ElvesĪa ancillary_key - adds an ancillary to selected character (short for add ancillary) "agent dignitary", "agent champion wh2_main_hef_noble"īb building_key - builds this building in the selected settlement, you need an empty building slot, for horde buildings use bbfībf building_key - builds this building in the selected horde Killc2 - like killc but doesn't kill the armyĪgent agent_type agent_subtype - spawns an agent near selected character or settlement, you can't spawn legendary heroes with this, agent_subtype is optional, e.g. Killc - like kill but kills the character permanently Kill2 - like kill but doesn't kill the army so the army gets a new commander Shroud2 - switches the fog of war on the whole map to the "second stage" where you can see city ownership but cannot see armies, I think it looks a lot nicer, BUT YOU CAN ONLY TURN IT OFF by loading a save before this command
